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	<title>Comments on: Alleytris</title>
	<atom:link href="http://cymonsgames.com/alleytris/feed/" rel="self" type="application/rss+xml" />
	<link>http://cymonsgames.com/alleytris/</link>
	<description>Anyone can make cool games!</description>
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		<title>By: Joe</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-700</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 09 Feb 2009 22:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-700</guid>
		<description>The code has been modified, so if you want to keep up to date on the latest version you should re-download now.</description>
		<content:encoded><![CDATA[<p>The code has been modified, so if you want to keep up to date on the latest version you should re-download now.</p>
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		<title>By: Joe</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-655</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 29 Jan 2009 21:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-655</guid>
		<description>I&#039;m just gonna put this here:

&lt;a href=http://multitris.swapgeek.com/ rel=&quot;nofollow&quot;&gt;http://multitris.swapgeek.com/&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m just gonna put this here:</p>
<p><a href=http://multitris.swapgeek.com/ rel="nofollow">http://multitris.swapgeek.com/</a></p>
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		<title>By: Dragon</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-578</link>
		<dc:creator>Dragon</dc:creator>
		<pubDate>Mon, 08 Dec 2008 18:38:38 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-578</guid>
		<description>Gah!  Sucked into playing Alleytris again instead of writing Star Control.  
Must.  Get.  More.  Lines.</description>
		<content:encoded><![CDATA[<p>Gah!  Sucked into playing Alleytris again instead of writing Star Control.<br />
Must.  Get.  More.  Lines.</p>
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		<title>By: Devin Watson</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-277</link>
		<dc:creator>Devin Watson</dc:creator>
		<pubDate>Fri, 05 Sep 2008 13:31:12 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-277</guid>
		<description>I did a little tweaking on the routine in main() for Alleytris so it would take the command-line parameter for number of columns, or, barring its existence or bounds limit exceeding, would then use the default width.  

Then it would go into the init() routine which would do a dynamic buffer allocation.  And after the game loop is finished, prior to endwin(), it deallocates through some free() calls.  

All in all it wasn&#039;t that big of a change, but it does allow one to play Alleytris with variable-width columns without having to recompile.  So you can have the classic 10-column Tetris style, or whatever size you really want. But you can expand it simply by pushing against the side with a block.

&lt;img src=&quot;/images/logo50x50.gif&quot; alt=&quot;Editor:&quot; /&gt;Really cool. This may be the version that I put in the book. For everyone that wants to check it out here:

&lt;a &quot;href=http://cymonsgames.com/pages/alleytris/alleytris2.c&quot; rel=&quot;nofollow&quot;&gt;alleytris2.c&lt;/a&gt;

It&#039;s fun to experiment with widths. 5 is actually pretty cool to play.

Next what&#039;d be neat is a game with variable width as you play. Maybe one that starts out 10 and whenever it gets a chance (ie all are clear on the left or right) it crunches it inwards until a minimum with (which I assume would be 4).</description>
		<content:encoded><![CDATA[<p>I did a little tweaking on the routine in main() for Alleytris so it would take the command-line parameter for number of columns, or, barring its existence or bounds limit exceeding, would then use the default width.  </p>
<p>Then it would go into the init() routine which would do a dynamic buffer allocation.  And after the game loop is finished, prior to endwin(), it deallocates through some free() calls.  </p>
<p>All in all it wasn&#8217;t that big of a change, but it does allow one to play Alleytris with variable-width columns without having to recompile.  So you can have the classic 10-column Tetris style, or whatever size you really want. But you can expand it simply by pushing against the side with a block.</p>
<p><img src="/images/logo50x50.gif" alt="Editor:" />Really cool. This may be the version that I put in the book. For everyone that wants to check it out here:</p>
<p><a "href=http://cymonsgames.com/pages/alleytris/alleytris2.c" rel="nofollow">alleytris2.c</a></p>
<p>It&#8217;s fun to experiment with widths. 5 is actually pretty cool to play.</p>
<p>Next what&#8217;d be neat is a game with variable width as you play. Maybe one that starts out 10 and whenever it gets a chance (ie all are clear on the left or right) it crunches it inwards until a minimum with (which I assume would be 4).</p>
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		<title>By: edo</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-138</link>
		<dc:creator>edo</dc:creator>
		<pubDate>Sat, 02 Aug 2008 23:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-138</guid>
		<description>Hi Joe, I really like your game, it reminds me of &quot;Big Block&quot; mode from the &quot;Tetris: The Grand Master&quot; series. If you&#039;re not familiar with the series, there&#039;s some really great videos up on youtube, here&#039;s a few links to the videos of the aforementioned big mode: 
TGM1: http://www.youtube.com/watch?v=g71mhAnidgg (with added 20G)
TGM2: http://www.youtube.com/watch?v=kJrXLntEjgs (also 20G)
TGM3: http://www.youtube.com/watch?v=EIK0ZseIA08

Anyways, my best score on Alleytris so far is 401 lines. (However, this record was through wine on linux, so I&#039;m not sure the game was running 100% as intended. Screenshot here:  )
&lt;img src=&quot;http://static.pici.se/pictures/KgcjWVhmJ.png&quot;/&gt;

. Once again, thank you very much for your great game, and thank you for making the source code available; it makes for very instructive reading!</description>
		<content:encoded><![CDATA[<p>Hi Joe, I really like your game, it reminds me of &#8220;Big Block&#8221; mode from the &#8220;Tetris: The Grand Master&#8221; series. If you&#8217;re not familiar with the series, there&#8217;s some really great videos up on youtube, here&#8217;s a few links to the videos of the aforementioned big mode:<br />
TGM1: <a href="http://www.youtube.com/watch?v=g71mhAnidgg" rel="nofollow">http://www.youtube.com/watch?v=g71mhAnidgg</a> (with added 20G)<br />
TGM2: <a href="http://www.youtube.com/watch?v=kJrXLntEjgs" rel="nofollow">http://www.youtube.com/watch?v=kJrXLntEjgs</a> (also 20G)<br />
TGM3: <a href="http://www.youtube.com/watch?v=EIK0ZseIA08" rel="nofollow">http://www.youtube.com/watch?v=EIK0ZseIA08</a></p>
<p>Anyways, my best score on Alleytris so far is 401 lines. (However, this record was through wine on linux, so I&#8217;m not sure the game was running 100% as intended. Screenshot here:  )<br />
<img src="http://static.pici.se/pictures/KgcjWVhmJ.png"/></p>
<p>. Once again, thank you very much for your great game, and thank you for making the source code available; it makes for very instructive reading!</p>
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		<title>By: Joe</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-137</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Fri, 01 Aug 2008 17:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-137</guid>
		<description>*sigh* Okay, I think I&#039;ve got a Tetris addiction to get out of my system, so forgive me, but that video has led me to find 2 other versions of Tetris:
&lt;a href=&quot;http://www.tetrinet.us/&quot; rel=&quot;nofollow&quot;&gt;Tetrinet (now blocktrix)&lt;/a&gt; and &lt;a href=&quot;http://cultris.ath.cx/ rel=&quot;nofollow&quot;&gt;Cultris&lt;/a&gt;. The former has more options, the latter has more polish. Fortunately I don&#039;t know anyone else as crazy as me right now, and since they&#039;re network games there&#039;s less incentive to load &#039;em up. Right now.</description>
		<content:encoded><![CDATA[<p>*sigh* Okay, I think I&#8217;ve got a Tetris addiction to get out of my system, so forgive me, but that video has led me to find 2 other versions of Tetris:<br />
<a href="http://www.tetrinet.us/" rel="nofollow">Tetrinet (now blocktrix)</a> and <a href="http://cultris.ath.cx/ rel="nofollow">Cultris</a>. The former has more options, the latter has more polish. Fortunately I don&#8217;t know anyone else as crazy as me right now, and since they&#8217;re network games there&#8217;s less incentive to load &#8216;em up. Right now.</p>
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		<title>By: Joe</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-134</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 30 Jul 2008 20:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-134</guid>
		<description>Made that recording:
http://cymonsgames.com/alleytris-video
&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/-tTg5y1BLu4&amp;hl=en&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/-tTg5y1BLu4&amp;hl=en&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</description>
		<content:encoded><![CDATA[<p>Made that recording:<br />
<a href="http://cymonsgames.com/alleytris-video" rel="nofollow">http://cymonsgames.com/alleytris-video</a><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-tTg5y1BLu4&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/-tTg5y1BLu4&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
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		<title>By: Joe</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-130</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Tue, 29 Jul 2008 20:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-130</guid>
		<description>Holy smackzilla. Check this out:
&lt;img src=&quot;/pages/alleytris/alleytrishighscorejoe.gif&quot; alt=&quot;237 lines on alleytris&quot; /&gt;
I so wish I was recording this.

I&#039;m going to make a recording of me playing this game because it wasn&#039;t until I saw someone else (and I do not for the life of me remember who or where) really showing me the combinations possible that I started to enjoyed the game myself.</description>
		<content:encoded><![CDATA[<p>Holy smackzilla. Check this out:<br />
<img src="/pages/alleytris/alleytrishighscorejoe.gif" alt="237 lines on alleytris" /><br />
I so wish I was recording this.</p>
<p>I&#8217;m going to make a recording of me playing this game because it wasn&#8217;t until I saw someone else (and I do not for the life of me remember who or where) really showing me the combinations possible that I started to enjoyed the game myself.</p>
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		<title>By: Joe</title>
		<link>http://cymonsgames.com/alleytris/comment-page-1/#comment-89</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 06 Jul 2008 04:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://cymonsgames.com/?p=79#comment-89</guid>
		<description>205 lines.

I just wanted to mention my high score. At that point it was so fast that I couldn&#039;t rotate fast enough to effect infinite spin, which technically shouldn&#039;t ever be possible. I may take the speed out of the thing (since I always do insta-drop anyways) and see how far I could make it on stacking skills alone. But still, 205 lines. Not bad.

Didn&#039;t take long either. This game goes fast.</description>
		<content:encoded><![CDATA[<p>205 lines.</p>
<p>I just wanted to mention my high score. At that point it was so fast that I couldn&#8217;t rotate fast enough to effect infinite spin, which technically shouldn&#8217;t ever be possible. I may take the speed out of the thing (since I always do insta-drop anyways) and see how far I could make it on stacking skills alone. But still, 205 lines. Not bad.</p>
<p>Didn&#8217;t take long either. This game goes fast.</p>
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