Often times it’s not until after I finish one of these rants that I realize I’ve missed some major detail, something that could have summed the whole thing up nicely. And while an anthology of Blizzards past successes to contrast their modern failings against is good, I entirely missed out detailing why Diabalo 3 is gonna suck. So let me break it down.
When I played Lost Vikings, WarCraft 1/2, Diabalo, Starcraft and the rest I was inspired. I felt like they were these cool dudes trying something new then putting it out there and saying “I hope you enjoy this”, like they were on my level. And I wanted to be like them. But then World of Warcraft drew in the business men and Blizzard was gutted. Starcraft 2 was basically a cash grab, replacing imitation with it’s predecessors innovation, and as I illustrated at least starting the conversation that leads to innovation is incredibly easy to do. But the subtext of the Diabalo 3 announcement makes that pale in comparison. Let’s look at what they’re saying:
Always on internet required – “This game isn’t for everyone, just the affluent.” Granted it’s not that big a deal for most of the people complaining about it, but the point is they’re intentionally setting the bar higher than “everyone.” Contrast this with Starcraft which ran on 6 year old specs when it came out. But alright, so they only want people who enjoy a certian level of technology. What are they going to offer this techno elite?
Mods Prohibited – “We own this game, you don’t.” And you’re going to play their game like it or not. Well that’s real nice. I’m the sort of person that when I get a new toy takes it apart and puts it back together again. I don’t feel like I own something if I can’t.
In Game Auction House for Real World Money – “If you think you can make back some money on this game, don’t forget we get a cut.” Never mind that, as I said, you don’t really own the game you paid for, that’s not enough for them. Actually, Paul Saunders may have summed it up the best. (Jump to 1:21 in that video.)
What Blizzard is doing is turning every single player into a gold farmer. Apparently someone in Blizzard’s Business Development department decided ‘if you can’t beat ‘em, join ‘em’ and then appended ‘then devour their business model and use the flowing profits to add to your already glorious horde of gold and jewels.’ That person may possibly have been a dragon….
…You pay Blizzard a fee when you buy the item and they pay Blizzard a fee when they post the item. They’re also paying Blizzard to extract the money from their system. So really in the end Blizzard is making more money from these transactions than you are…. Any profits you take home is just what Blizzard is paying you to gold farm on their behalf. See my previous comments regarding glorious hordes, gold, jewels and dragons.
Naturally this statement was a funny slant on things for the lulz, but it’s not far from correct.
Now compare with my previous statement about how I felt Blizzard “were these cool dudes” when I was a wide eyed and innocent youngster and I hope I’ve managed to justify my repeated expressions of disappointment. In fact I hope I’ve encouraged you to be equally disappointed with the way the money grubbers have ruined things.