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Cymons Games

RoguelikeDefense

August 9th, 2010

The horde has returned (again). But this time weak defense with walls and a sword, you’ve got a new arsenal. Arrow towers, cannons, catapults and wizards will take the fight to they get near. Build mines and wood units to give your resources a boost for a few turns. Some weapons will slow the incoming tide. literally encumbering the movement of hit units. Some units shoot fast but do less damage, some units shoot slow but do massive damage.

Roguelike Defense doesn’t ramp you up to the task of defending it’s 9 lanes all at once. But it also doesn’t leave you to defend yourself at once. Your initial wall will be enough to mostly slow down the first wave, but you had better develop some strategy quick because every creature that makes it through is a point off your health. When that reaches zero it’s game over. And you may think that you’ve got a grip on thing until the swarm starts rushing your line of defense faster and your mines and woods start running out of resources and disappearing on you.

How many waves will you survive before the horde over runs your castle.

Controls:

  • Arrows: Move Cursor
  • Space/Enter: Make selection
  • Esc: Cancel Selection
  • +/- : Change game speed.

Roguelike Defense was written by Marcus Wiseman.

One Response to “RoguelikeDefense”

  1. Marcelo

    If you get the wizards the game is over, very nice game though.


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