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	<title>Cymons Games &#187; rhythm</title>
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	<link>http://cymonsgames.com</link>
	<description>Anyone can make cool games!</description>
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		<title>InputRevolution</title>
		<link>http://cymonsgames.com/inputrevolution/</link>
		<comments>http://cymonsgames.com/inputrevolution/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 13:00:12 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Type-ins]]></category>
		<category><![CDATA[curses]]></category>
		<category><![CDATA[James E. Ward]]></category>
		<category><![CDATA[rhythm]]></category>

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		<description><![CDATA[Limber up your fingers because it&#8217;s time to take them dancing. Input Revolution borrows a popular mechanic that should be familiar to most people and doesn&#8217;t add many bells and whistles. Hit the right key as the indicated key reaches the indicated point and score. Miss and&#8230; you miss. Miss too many times and you [...]]]></description>
			<content:encoded><![CDATA[<p>Limber up your fingers because it&#8217;s time to take them dancing.</p>
<p>Input Revolution borrows a popular mechanic that should be familiar to most people and doesn&#8217;t add many bells and whistles. Hit the right key as the indicated key reaches the indicated point and score. Miss and&#8230; you miss. Miss too many times and you won&#8217;t go on to the next level.</p>
<p>Input Revolution works but it&#8217;s admittedly pretty rough. Think you can do better? Source code is right there.</p>
<p>Input Revolution is written by James E. Ward.</p>
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