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Cymons Games

TrueGod

June 6th, 2009

Blasphemy, as it turns out, wasn?t the best idea you?ve ever had, tho it may have seemed so at the time.

So with a sword of death hanging over your head you decide to do the one thing you can to save your life. You decide to switch deities and pay respects to the one force in the heavens that may or may not grant you the right to live: Arnie the Random Number God. But the RNG is notoriously unpredictable and pleasing him will involve deciphering cryptic clues as to the tasks you can perform to amuse him and improve your standing with him, all while fighting your way through a dungeon to recover the Stone of Chaos on the bottom most level and restore it to its altar on the top most level. Along the way you could be completely randomly effected by one of the RNG?s completely random whims. These effects could be good or bad.

If luck is on your side you may find yourself at a point where winning becomes inevitable. If not? well you?re no worse off.

Stone of Chaos: the True God packs a surprising amount of complexity into a simple game. The way that it takes advantage of the small fiddling of variables that any game designer will tell you could eat up an entire development cycle as an integral part of the gameplay makes no two games the same, in their own way.

If you?re having trouble deciphering the meaning of the messages at the beginning of the game this handy guide should help:
“You feel like killing only a couple people right now” – You should kill exactly 2 random souls before leaving the current level.
“7 souls will fall.” – Kill exactly 7 random souls and leave the level.
“HURRY UP!!!” – Finish the current level in 100 turns or less.
“Slooooowwww doooowwwwnnn” – Don’t leave the level before 200 turns are up.
“You feel like a hippy” – Kill nothing. If you succeed you will gain a level.
“You think genocide mite be a fun thing to do”- You gain a small bonus and a tiny bit of HP for each enemy you kill.
“This water tastes strange” – If you drink any potions, the amount of potions on farther levels will be halved and if not it will be doubled.
“I’m thirsty” – If you drink all the potions on this level you will receive more on further levels if you don’t drink them all you will get less.
“Someone is partying behind you” – Just go back the way you came.
“DAMN” “A COP!” “RUN!!” – There is only one enemy, but his touch is instant death. Similar to the game ?Get Out!!?

Along the way these random events could befall you:
“You are pulled in a nonexistent direction” – Teleport to a different level depending on how much the RN God likes you.
“The RN God touches you.” – You are damaged or healed depending on how much Arnie likes you.
“Somebody gets stronger.” – Between 1 and 5 characters on the level (you included) gain a level. (This can be deadly on “Get Out!!” levels if the RNG hates you.)
“Arnie is bored with you.” – The RNG starts liking you less.
“You amuse the Random Number God” – The RNG starts liking you more.
“Barfff… ugggh” – You lose a level.
“A hot wind passes through here” – Everybody on the level takes some damage.
“Beer crosses your mind” – The amount of potions on each level is changed depending on how much the Random Number God Favors you.
“You feel a very soothing wind” – Everybody on the level receives some HP.
“Time seems to be distorted” – Your Speed changes depending on the Random Number Generator’s level of pleasure towards you.
“Your eyes feel weird.” – How far you can see is changed.
“The dead arise” – All dead monsters on the level come back to life.

If you need help in the game press the ??? key.

Stones of Chaos: The True God is a 7 Day Roguelike written by James E. Ward. The version listed here has been modified from the original 7DRL version.

One Response to “TrueGod”

  1. James E. Ward

    This game was really fun to make.


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